Speed Dreams is an Open Source motorsport simulation (sim) and it is freely available.
So download your copy today, share racing with friends and take pole position.
After a longer development cycle the Speed Dreams team proudly announce the release of the open source racing simulator Speed Dreams 2.0.
The base package and several add-on packages are available for free download.
With over 2341 commits Speed Dreams 2.0 brings you:
All changes in detail:
Explore our media gallery and the Speed Dreams video tutorials on Youtube:
You can get Speed Dreams sources and binaries for Windows/ Linux here:
The development team would like to shorten the release cycle, complete network game play and further improve features and graphics. So we are looking for developers who are familiar with OpenGL, open source game engines and the SDL library. As a 3D artists who is using Blender or AC3D and have experiences with low-poly design you are welcome too. If you are not a developer or a 3D artist but would you like to support the project you can help us in the areas of sound design or testing, too. If you are using an Apple Macintosh you can help us porting the game to OS X.
Details on how to contact and join us can be found at:
Just a gamer or a fan of our project? Then be part of our community and follow us:
Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism.
Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community.
It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism.
It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.